Oliver Payne
28 Nov - 26 Dec 2015



AISHONANZUKA is pleased to present first solo exhibition with British artist Oliver Payne (b.1977) in Hong Kong.

After studying at the Kingston University Faculty of Art and Design in England, Oliver Payne began working in collaboration with Nick Relph during the late 1990s, together creating video and installation work based on skating, hardcore music, punk, graffiti, and other street culture. He has had an extraordinarily bright career as a young artist, together with Relph winning the Golden Lion award in the young artist category at the 50th Annual Venice Biennale (2003) and having exhibited their collaborative work in solo exhibitions at Kunsthaus Zürich (2004) and at the Serpentine Gallery in London (2006). In Japan, they have showcased their work at Art Tower Mito (Lonely Planet exhibition, 2004) and at the Yokohama Triennale (2008). In 2009, Payne and Relph moved on to work separately as solo artists, and Payne has since been creating work mainly around the subject of Japanese subcultures.

Oliver Payne's works start from a suspicion against the world that we recognize or accept with common knowledge. In his recent performance Chill Out, he requests the participants to turn off the mobile phone, any internet system surrounding them, and stay in silence. Which seems as though Zazen -the meditative practice of Zen Buddhism-, but at the same time that is depicting a respect to the Anarcho-pacifism of the followers of CRASS -a legendary punk-rock band-. Another example is his collage works previously presented, which are composed of a barrage of stickers designed after the Japanese video game DonPachi pasted onto images of Greek sculptures torn from the pages of an old art book. These collages express how symbolic violence in Japanese video games overwhelms and dominates icons that serve as the symbolic identity of Western civilization. In another interpretation, these pieces suggest that the standardized authority on art is, in truth, born from blind faith.

This exhibition EVERYTHING ON ALL AT ONCE FOREVER will take place simultaneously at NANZUKA in Tokyo and AishoNanzuka in Hong Kong, present the installations connecting these two venues with the works based on the symbolic images derived from video games and robot-animations. For instance, the wall painting derived from Portal -a puzzle-platform video game to be played with controlling a character to solve the puzzles and have it teleported to another space through the portal-, the school desks equipped with video game emulators, a video work based on a field research, and two-dimensional works of screen print.

AISHONANZUKA將於香港舉行英國藝術家 Oliver Payne (b. 1977) 的首次個人展覽。

Oliver Payne畢業於英國金斯頓大學藝術及設計系, 九十年代後期他開始與Nick Relph共同創作關於溜冰,hardcore 音樂,龐克,塗鴉及其他街頭文化的錄像及裝置作品。作為年輕藝術家,Payne 在事業上早已成就非凡,他與Relph在2003年第50屆威尼斯雙年展中贏得年輕藝術家組別的金獅獎,並於2004年及2006年在蘇黎世美術館及倫敦蛇形畫廊展出他們的合作作品。他們的作品亦於2004年日本水戶藝術館 (Lonely Planet exhibition及2008年橫濱三年展展出。直至2009年,Payne 及Relph 轉為獨立藝術家身份各自創作,而Payne已一直以日本次文化為主題創作了一系列作品。

Oliver Payne的作品是反思我們已認知或接受的常識,對世界提出懷疑。他最近的行為表演 《Chill Out》 中,他要求參加者關掉手提電話及環繞他們的任何互聯網系統,讓自己停留在沈靜之中,這看似禪宗佛教的坐禪冥想練習,但同時亦是對傳奇般的龐克搖滾樂隊CRASS追隨者的無政府和平主義作出致敬。另一例子是他最近的拼貼作品,他把日本電子遊戲《首領蜂》中的圖像設計成貼紙,貼在舊藝術書籍中撕出印有希臘雕像圖像的頁面上。這些拼貼作品展示了日本電子遊戲如何把暴力象徵的圖示壓倒性地支配著西方文明的身份象徵,換言之,這些作品提倡了藝術的權威標準其實是由盲目信念所產生。

是次展覽 《EVERYTHING ON ALL AT ONCE FOREVER 》將會在東京 NANZUKA 及香港 AISHONANZUKA 同時舉行,兩地的裝置作品均根據電子遊戲及機械動畫的象徵圖像創作。例如牆上的繪畫是取材自拼圖平台電子遊戲《傳送門》中控制角色解決難題並透過傳送門穿越到另一個空間;課室的桌子裝上電子遊戲的模擬器;田野研究的錄像作品以及平面絲網印刷作品。